AI Insights · Timothy · October 2022
Top Interactive Story Games in Spain Q3 2022 Performance
Explore the performance of the top 5 interactive story games on a unified platform in Spain for Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 interactive story games in Spain demonstrated varied performance trends in downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw a gradual decline in weekly active users, starting from approximately 14.2K at the end of June to around 9.8K by the end of September. Weekly downloads also trended downward, with a peak of 1.3K in early August, dropping to about 417 by the last week of September. Revenue followed a similar pattern, peaking at $5.9K at the end of June and decreasing to around $2.4K by the end of the quarter.
Romance Fate: Story Games from HIGGS TECHNOLOGY CO., LIMITED experienced a significant rise in weekly downloads, reaching 5.6K in mid-September. This increase was mirrored in revenue, which saw a substantial jump to approximately $4.9K in the last week of September. Active users also rose markedly, from around 6.7K at the end of June to about 11.5K by the end of the quarter.
Time Princess: Pearl Girl by IGG.COM showed a consistent performance in active users, maintaining around 12.4K throughout the quarter. Weekly downloads remained stable, hovering around 261 by the end of September. Revenue fluctuated, peaking at $5.2K at the end of June and stabilizing to approximately $2.3K by the end of the quarter.
Episode - Choose Your Story from Episode Interactive had notable variations in weekly downloads, with a high of 20.4K in mid-July, dropping to about 3.9K by the end of September. Revenue saw a peak of $4K in late July but declined to around $931 by the end of the quarter. Active users followed a similar trend, starting at 35.5K at the end of June and decreasing to about 29.7K by the end of September.
Journeys: Romance Stories from Gameloft showed a steady decline in active users, from approximately 25K at the end of June to about 15.4K by the end of September. Weekly downloads also decreased, peaking at 7K in early July and dropping to around 2.8K by the end of September. Revenue saw a downward trend, starting at $1.7K in late June and decreasing to about $565 by the end of the quarter.
For more in-depth insights and data on app performance, visit Sensor Tower.